PATH:
lib64
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llvm17
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lib
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clang
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17
/
include
/*===-------------- avxneconvertintrin.h - AVXNECONVERT --------------------=== * * Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. * See https://llvm.org/LICENSE.txt for license information. * SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception * *===-----------------------------------------------------------------------=== */ #ifndef __IMMINTRIN_H #error \ "Never use <avxneconvertintrin.h> directly; include <immintrin.h> instead." #endif // __IMMINTRIN_H #ifdef __SSE2__ #ifndef __AVXNECONVERTINTRIN_H #define __AVXNECONVERTINTRIN_H /* Define the default attributes for the functions in this file. */ #define __DEFAULT_FN_ATTRS128 \ __attribute__((__always_inline__, __nodebug__, __target__("avxneconvert"), \ __min_vector_width__(128))) #define __DEFAULT_FN_ATTRS256 \ __attribute__((__always_inline__, __nodebug__, __target__("avxneconvert"), \ __min_vector_width__(256))) /// Convert scalar BF16 (16-bit) floating-point element /// stored at memory locations starting at location \a __A to a /// single-precision (32-bit) floating-point, broadcast it to packed /// single-precision (32-bit) floating-point elements, and store the results in /// \a dst. /// /// \headerfile <x86intrin.h> /// /// \code /// _mm_bcstnebf16_ps(const void *__A); /// \endcode /// /// This intrinsic corresponds to the \c VBCSTNEBF162PS instruction. /// /// \param __A /// A pointer to a 16-bit memory location. The address of the memory /// location does not have to be aligned. /// \returns /// A 128-bit vector of [4 x float]. /// /// \code{.operation} /// b := Convert_BF16_To_FP32(MEM[__A+15:__A]) /// FOR j := 0 to 3 /// m := j*32 /// dst[m+31:m] := b /// ENDFOR /// dst[MAX:128] := 0 /// \endcode static __inline__ __m128 __DEFAULT_FN_ATTRS128 _mm_bcstnebf16_ps(const void *__A) { return (__m128)__builtin_ia32_vbcstnebf162ps128((const __bf16 *)__A); } /// Convert scalar BF16 (16-bit) floating-point element /// stored at memory locations starting at location \a __A to a /// single-precision (32-bit) floating-point, broadcast it to packed /// single-precision (32-bit) floating-point elements, and store the results in /// \a dst. /// /// \headerfile <x86intrin.h> /// /// \code /// _mm256_bcstnebf16_ps(const void *__A); /// \endcode /// /// This intrinsic corresponds to the \c VBCSTNEBF162PS instruction. /// /// \param __A /// A pointer to a 16-bit memory location. The address of the memory /// location does not have to be aligned. /// \returns /// A 256-bit vector of [8 x float]. /// /// \code{.operation} /// b := Convert_BF16_To_FP32(MEM[__A+15:__A]) /// FOR j := 0 to 7 /// m := j*32 /// dst[m+31:m] := b /// ENDFOR /// dst[MAX:256] := 0 /// \endcode static __inline__ __m256 __DEFAULT_FN_ATTRS256 _mm256_bcstnebf16_ps(const void *__A) { return (__m256)__builtin_ia32_vbcstnebf162ps256((const __bf16 *)__A); } /// Convert scalar half-precision (16-bit) floating-point element /// stored at memory locations starting at location \a __A to a /// single-precision (32-bit) floating-point, broadcast it to packed /// single-precision (32-bit) floating-point elements, and store the results in /// \a dst. /// /// \headerfile <x86intrin.h> /// /// \code /// _mm_bcstnesh_ps(const void *__A); /// \endcode /// /// This intrinsic corresponds to the \c VBCSTNESH2PS instruction. /// /// \param __A /// A pointer to a 16-bit memory location. The address of the memory /// location does not have to be aligned. /// \returns /// A 128-bit vector of [4 x float]. /// /// \code{.operation} /// b := Convert_FP16_To_FP32(MEM[__A+15:__A]) /// FOR j := 0 to 3 /// m := j*32 /// dst[m+31:m] := b /// ENDFOR /// dst[MAX:128] := 0 /// \endcode static __inline__ __m128 __DEFAULT_FN_ATTRS128 _mm_bcstnesh_ps(const void *__A) { return (__m128)__builtin_ia32_vbcstnesh2ps128((const _Float16 *)__A); } /// Convert scalar half-precision (16-bit) floating-point element /// stored at memory locations starting at location \a __A to a /// single-precision (32-bit) floating-point, broadcast it to packed /// single-precision (32-bit) floating-point elements, and store the results in /// \a dst. /// /// \headerfile <x86intrin.h> /// /// \code /// _mm256_bcstnesh_ps(const void *__A); /// \endcode /// /// This intrinsic corresponds to the \c VBCSTNESH2PS instruction. /// /// \param __A /// A pointer to a 16-bit memory location. The address of the memory /// location does not have to be aligned. /// \returns /// A 256-bit vector of [8 x float]. /// /// \code{.operation} /// b := Convert_FP16_To_FP32(MEM[__A+15:__A]) /// FOR j := 0 to 7 /// m := j*32 /// dst[m+31:m] := b /// ENDFOR /// dst[MAX:256] := 0 /// \endcode static __inline__ __m256 __DEFAULT_FN_ATTRS256 _mm256_bcstnesh_ps(const void *__A) { return (__m256)__builtin_ia32_vbcstnesh2ps256((const _Float16 *)__A); } /// Convert packed BF16 (16-bit) floating-point even-indexed elements /// stored at memory locations starting at location \a __A to packed /// single-precision (32-bit) floating-point elements, and store the results in /// \a dst. /// /// \headerfile <x86intrin.h> /// /// \code /// _mm_cvtneebf16_ps(const __m128bh *__A); /// \endcode /// /// This intrinsic corresponds to the \c VCVTNEEBF162PS instruction. /// /// \param __A /// A pointer to a 128-bit memory location containing 8 consecutive /// BF16 (16-bit) floating-point values. /// \returns /// A 128-bit vector of [4 x float]. /// /// \code{.operation} /// FOR j := 0 to 3 /// k := j*2 /// i := k*16 /// m := j*32 /// dst[m+31:m] := Convert_BF16_To_FP32(MEM[__A+i+15:__A+i]) /// ENDFOR /// dst[MAX:128] := 0 /// \endcode static __inline__ __m128 __DEFAULT_FN_ATTRS128 _mm_cvtneebf16_ps(const __m128bh *__A) { return (__m128)__builtin_ia32_vcvtneebf162ps128((const __v8bf *)__A); } /// Convert packed BF16 (16-bit) floating-point even-indexed elements /// stored at memory locations starting at location \a __A to packed /// single-precision (32-bit) floating-point elements, and store the results in /// \a dst. /// /// \headerfile <x86intrin.h> /// /// \code /// _mm256_cvtneebf16_ps(const __m256bh *__A); /// \endcode /// /// This intrinsic corresponds to the \c VCVTNEEBF162PS instruction. /// /// \param __A /// A pointer to a 256-bit memory location containing 16 consecutive /// BF16 (16-bit) floating-point values. /// \returns /// A 256-bit vector of [8 x float]. /// /// \code{.operation} /// FOR j := 0 to 7 /// k := j*2 /// i := k*16 /// m := j*32 /// dst[m+31:m] := Convert_BF16_To_FP32(MEM[__A+i+15:__A+i]) /// ENDFOR /// dst[MAX:256] := 0 /// \endcode static __inline__ __m256 __DEFAULT_FN_ATTRS256 _mm256_cvtneebf16_ps(const __m256bh *__A) { return (__m256)__builtin_ia32_vcvtneebf162ps256((const __v16bf *)__A); } /// Convert packed half-precision (16-bit) floating-point even-indexed elements /// stored at memory locations starting at location \a __A to packed /// single-precision (32-bit) floating-point elements, and store the results in /// \a dst. /// /// \headerfile <x86intrin.h> /// /// \code /// _mm_cvtneeph_ps(const __m128h *__A); /// \endcode /// /// This intrinsic corresponds to the \c VCVTNEEPH2PS instruction. /// /// \param __A /// A pointer to a 128-bit memory location containing 8 consecutive /// half-precision (16-bit) floating-point values. /// \returns /// A 128-bit vector of [4 x float]. /// /// \code{.operation} /// FOR j := 0 to 3 /// k := j*2 /// i := k*16 /// m := j*32 /// dst[m+31:m] := Convert_FP16_To_FP32(MEM[__A+i+15:__A+i]) /// ENDFOR /// dst[MAX:128] := 0 /// \endcode static __inline__ __m128 __DEFAULT_FN_ATTRS128 _mm_cvtneeph_ps(const __m128h *__A) { return (__m128)__builtin_ia32_vcvtneeph2ps128((const __v8hf *)__A); } /// Convert packed half-precision (16-bit) floating-point even-indexed elements /// stored at memory locations starting at location \a __A to packed /// single-precision (32-bit) floating-point elements, and store the results in /// \a dst. /// /// \headerfile <x86intrin.h> /// /// \code /// _mm256_cvtneeph_ps(const __m256h *__A); /// \endcode /// /// This intrinsic corresponds to the \c VCVTNEEPH2PS instruction. /// /// \param __A /// A pointer to a 256-bit memory location containing 16 consecutive /// half-precision (16-bit) floating-point values. /// \returns /// A 256-bit vector of [8 x float]. /// /// \code{.operation} /// FOR j := 0 to 7 /// k := j*2 /// i := k*16 /// m := j*32 /// dst[m+31:m] := Convert_FP16_To_FP32(MEM[__A+i+15:__A+i]) /// ENDFOR /// dst[MAX:256] := 0 /// \endcode static __inline__ __m256 __DEFAULT_FN_ATTRS256 _mm256_cvtneeph_ps(const __m256h *__A) { return (__m256)__builtin_ia32_vcvtneeph2ps256((const __v16hf *)__A); } /// Convert packed BF16 (16-bit) floating-point odd-indexed elements /// stored at memory locations starting at location \a __A to packed /// single-precision (32-bit) floating-point elements, and store the results in /// \a dst. /// /// \headerfile <x86intrin.h> /// /// \code /// _mm_cvtneobf16_ps(const __m128bh *__A); /// \endcode /// /// This intrinsic corresponds to the \c VCVTNEOBF162PS instruction. /// /// \param __A /// A pointer to a 128-bit memory location containing 8 consecutive /// BF16 (16-bit) floating-point values. /// \returns /// A 128-bit vector of [4 x float]. /// /// \code{.operation} /// FOR j := 0 to 3 /// k := j*2+1 /// i := k*16 /// m := j*32 /// dst[m+31:m] := Convert_BF16_To_FP32(MEM[__A+i+15:__A+i]) /// ENDFOR /// dst[MAX:128] := 0 /// \endcode static __inline__ __m128 __DEFAULT_FN_ATTRS128 _mm_cvtneobf16_ps(const __m128bh *__A) { return (__m128)__builtin_ia32_vcvtneobf162ps128((const __v8bf *)__A); } /// Convert packed BF16 (16-bit) floating-point odd-indexed elements /// stored at memory locations starting at location \a __A to packed /// single-precision (32-bit) floating-point elements, and store the results in /// \a dst. /// /// \headerfile <x86intrin.h> /// /// \code /// _mm256_cvtneobf16_ps(const __m256bh *__A); /// \endcode /// /// This intrinsic corresponds to the \c VCVTNEOBF162PS instruction. /// /// \param __A /// A pointer to a 256-bit memory location containing 16 consecutive /// BF16 (16-bit) floating-point values. /// \returns /// A 256-bit vector of [8 x float]. /// /// \code{.operation} /// FOR j := 0 to 7 /// k := j*2+1 /// i := k*16 /// m := j*32 /// dst[m+31:m] := Convert_BF16_To_FP32(MEM[__A+i+15:__A+i]) /// ENDFOR /// dst[MAX:256] := 0 /// \endcode static __inline__ __m256 __DEFAULT_FN_ATTRS256 _mm256_cvtneobf16_ps(const __m256bh *__A) { return (__m256)__builtin_ia32_vcvtneobf162ps256((const __v16bf *)__A); } /// Convert packed half-precision (16-bit) floating-point odd-indexed elements /// stored at memory locations starting at location \a __A to packed /// single-precision (32-bit) floating-point elements, and store the results in /// \a dst. /// /// \headerfile <x86intrin.h> /// /// \code /// _mm_cvtneoph_ps(const __m128h *__A); /// \endcode /// /// This intrinsic corresponds to the \c VCVTNEOPH2PS instruction. /// /// \param __A /// A pointer to a 128-bit memory location containing 8 consecutive /// half-precision (16-bit) floating-point values. /// \returns /// A 128-bit vector of [4 x float]. /// /// \code{.operation} /// FOR j := 0 to 3 /// k := j*2+1 /// i := k*16 /// m := j*32 /// dst[m+31:m] := Convert_FP16_To_FP32(MEM[__A+i+15:__A+i]) /// ENDFOR /// dst[MAX:128] := 0 /// \endcode static __inline__ __m128 __DEFAULT_FN_ATTRS128 _mm_cvtneoph_ps(const __m128h *__A) { return (__m128)__builtin_ia32_vcvtneoph2ps128((const __v8hf *)__A); } /// Convert packed half-precision (16-bit) floating-point odd-indexed elements /// stored at memory locations starting at location \a __A to packed /// single-precision (32-bit) floating-point elements, and store the results in /// \a dst. /// /// \headerfile <x86intrin.h> /// /// \code /// _mm256_cvtneoph_ps(const __m256h *__A); /// \endcode /// /// This intrinsic corresponds to the \c VCVTNEOPH2PS instruction. /// /// \param __A /// A pointer to a 256-bit memory location containing 16 consecutive /// half-precision (16-bit) floating-point values. /// \returns /// A 256-bit vector of [8 x float]. /// /// \code{.operation} /// FOR j := 0 to 7 /// k := j*2+1 /// i := k*16 /// m := j*32 /// dst[m+31:m] := Convert_FP16_To_FP32(MEM[__A+i+15:__A+i]) /// ENDFOR /// dst[MAX:256] := 0 /// \endcode static __inline__ __m256 __DEFAULT_FN_ATTRS256 _mm256_cvtneoph_ps(const __m256h *__A) { return (__m256)__builtin_ia32_vcvtneoph2ps256((const __v16hf *)__A); } /// Convert packed single-precision (32-bit) floating-point elements in \a __A /// to packed BF16 (16-bit) floating-point elements, and store the results in \a /// dst. /// /// \headerfile <x86intrin.h> /// /// \code /// _mm_cvtneps_avx_pbh(__m128 __A); /// \endcode /// /// This intrinsic corresponds to the \c VCVTNEPS2BF16 instruction. /// /// \param __A /// A 128-bit vector of [4 x float]. /// \returns /// A 128-bit vector of [8 x bfloat]. /// /// \code{.operation} /// FOR j := 0 to 3 /// dst.word[j] := Convert_FP32_To_BF16(__A.fp32[j]) /// ENDFOR /// dst[MAX:128] := 0 /// \endcode static __inline__ __m128bh __DEFAULT_FN_ATTRS128 _mm_cvtneps_avx_pbh(__m128 __A) { return (__m128bh)__builtin_ia32_vcvtneps2bf16128((__v4sf)__A); } /// Convert packed single-precision (32-bit) floating-point elements in \a __A /// to packed BF16 (16-bit) floating-point elements, and store the results in \a /// dst. /// /// \headerfile <x86intrin.h> /// /// \code /// _mm256_cvtneps_avx_pbh(__m256 __A); /// \endcode /// /// This intrinsic corresponds to the \c VCVTNEPS2BF16 instruction. /// /// \param __A /// A 256-bit vector of [8 x float]. /// \returns /// A 128-bit vector of [8 x bfloat]. /// /// \code{.operation} /// FOR j := 0 to 7 /// dst.word[j] := Convert_FP32_To_BF16(a.fp32[j]) /// ENDFOR /// dst[MAX:128] := 0 /// \endcode static __inline__ __m128bh __DEFAULT_FN_ATTRS256 _mm256_cvtneps_avx_pbh(__m256 __A) { return (__m128bh)__builtin_ia32_vcvtneps2bf16256((__v8sf)__A); } #undef __DEFAULT_FN_ATTRS128 #undef __DEFAULT_FN_ATTRS256 #endif // __AVXNECONVERTINTRIN_H #endif // __SSE2__
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